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September 09, 2010, 09:38:56 AM *
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Author Topic: RPS-DS  (Read 501 times)
Metatarsals
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« on: February 09, 2010, 06:14:38 AM »

RPS-DS (Rock,Paper,Scissors - DS)

A project Ive been working on for a while,now with a v1.08 title.
Like it says on the tin - it IS a rock paper scissors game, but; with custom pixel-art graphics and synthesised tunes, unlockable trophies, and a graphical display system for your progress in recent plays (that saves how you've been doing and gives you feedback on it) -- in general, its quite an aesthetically pleasing game. Kill the boredom and kick back with some good old rock, paper, scissors with my own characters and style.
Enjoy!

-- Metatarsals


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--RPS-DS--
Earboxer
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« Reply #1 on: February 09, 2010, 04:35:18 PM »

Why is it that no DSGM games work on my edge cart!
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Helicopter DS(my first project)
a.k.a 34®ß0*3®
Using pure libnds in my current project
M. Lucanius
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« Reply #2 on: February 09, 2010, 04:47:42 PM »

I theorize it's because they, perhaps, are using  the latest PAlib beta but not the latest devkit. The deceptive byproduct is a successful compile and run in emulator but complete crash and burn with several different carts.
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WinterAce
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« Reply #3 on: February 13, 2010, 04:43:28 AM »

Wow! This is a perfected version of my RPS based game-Sprite Combat. Its on the DSGM Games page.
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« Reply #4 on: February 15, 2010, 05:48:04 PM »

Cool graphics. It would be interesting to see someone make an adaptive version of that game, like this: http://www.his.se/PageFiles/13842/adcog.pdf on the DS.  Smiley
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