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Author Topic: Sprite Combat  (Read 659 times)
WinterAce
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« on: February 24, 2010, 10:41:00 AM »

Here's a game I made using PAlib. I made this a while ago, with DS Game Maker, but modified its source. Not very much, I know, but I consider it great for my first game ever. This is the final release, I won't be updating it, though it says a Story may be on its way. Just thought I should show it to you fellas. I don't think the game saves, but you can try....

Its a RPS-based game but it has different options: Sword, Energy Ball and Shield. You can choose from 6 opponents, though they don't make a difference. Its a pretty black game, I mean, no backgrounds, etc. Get to 10 before your opponent to win. Features 3 random in-combat sounds. Everything else in the now outdated ReadMe.

Would love to listen to your comments...  Cheesy
« Last Edit: February 24, 2010, 10:42:51 AM by WinterAce » Logged

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M. Lucanius
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« Reply #1 on: February 24, 2010, 11:50:08 AM »

Very nice game. I've actually seen this one before and it's very well done in its simplicity. Keep up the good work. Smiley
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ppiimm123
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« Reply #2 on: February 24, 2010, 12:12:26 PM »

Lol pokemon sprite's Tongue

Nice game
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WinterAce
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« Reply #3 on: February 25, 2010, 06:42:20 AM »

Wow! Thanks for your positive comments.

I used Pokemon sprites as they were easily available on Spriter's Resource.
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WinterAce
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« Reply #4 on: February 25, 2010, 07:45:54 AM »

Guess what? Sprite Combat is ranked 76th in all the 1000 (exact, as of 25th Feb, 2010) games on FileTrip.Net.
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ppiimm123
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« Reply #5 on: February 26, 2010, 11:51:31 AM »

Guess what? Sprite Combat is ranked 76th in all the 1000 (exact, as of 25th Feb, 2010) games on FileTrip.Net.
NICE!!
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WinterAce
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« Reply #6 on: March 03, 2010, 11:30:43 AM »

This game has also spread to DCemu, PDroms and NintendoMax.

I don't find many comments... Come on, someone must've played this?!
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Earboxer
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« Reply #7 on: March 04, 2010, 03:05:42 PM »

This game has also spread to DCemu, PDroms and NintendoMax.

I don't find many comments... Come on, someone must've played this?!
Negative section
DSGM games don't work on my flashcart, but from what I played on an emulator, It has too many fade-outs, and not enough motion and animation.
Positive section
This is the first PAlib game I've played with excessive random used, and it's great.
« Last Edit: March 04, 2010, 03:08:09 PM by 34®ß0*3® » Logged


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M. Lucanius
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« Reply #8 on: March 04, 2010, 03:10:37 PM »

Quote from:
[...] DSGM games don't work on my flashcart [...]

O_o

Do they produce two white screens by any chance?
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Earboxer
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« Reply #9 on: March 04, 2010, 04:45:28 PM »

Quote from:
[...] DSGM games don't work on my flashcart [...]

O_o

Do they produce two white screens by any chance?
nope, the opposite. (two black screens)
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Helicopter DS(my first project)
a.k.a 34®ß0*3®
Using pure libnds in my current project
WinterAce
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« Reply #10 on: March 05, 2010, 12:24:29 AM »

It has too many fade-outs, and not enough motion and animation.
Well yes I was working on that. I planned to move the attacks from the user to the centre, but I was an inexperienced coder that time, so I left it as it was.

DSGM games don't work on my flashcart
Oh thats sad.  Embarrassed
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